local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
main_id = 19043
L0_1 = {}
L1_1 = 1904301
L2_1 = 1904302
L3_1 = 1904303
L4_1 = 1904304
L5_1 = 1904309
L6_1 = 1904305
L7_1 = 1904306
L8_1 = 1904307
L9_1 = 1904308
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133003921"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133003921"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1904301"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19043Bannett1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904302"] = L1_1
L1_1 = {}
L0_1["1904303"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19043Bennett2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904304"] = L1_1
L1_1 = {}
L0_1["1904307"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19043Bennett3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904308"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19043Bannett1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904301"] = L1_1
L1_1 = {}
L0_1["1904302"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19043Bannett1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904303"] = L1_1
L1_1 = {}
L0_1["1904304"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19043Bennett2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904305"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19043Bennett2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904306"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19043Bennett2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904307"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710291
L3_1.alias = "Gadget707102911"
L3_1.pos = "Q19043Lightning1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 70710291
L4_1.alias = "Gadget707102912"
L4_1.pos = "Q19043Lightning2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["1904308"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19043Bennett2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904309"] = L1_1
quest_data = L0_1
